A government intelligence agent hits upon the bright idea of assembling DCEU villains to fight future "superhuman terrorists" but the moment these unbriefed and unwilling criminal metahumans are released from Belle Reve prison, problems erupt of the sort a slightly more forward-thinking person could have anticipated, and compounding these problems is the pervading sense throughout the movie that someone forgot to ask Batman and The Flash whether they weren't too busy to step in and the fact that it turns out the only things apart from a bomb required to overcome a many-thousands-of-years-old Enchantress are not scales, sharp teeth, fireballs and psychosis, but an ability to swim, throw and shoot at close-range.
★★☆☆☆
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